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re: [Event] Dice Wars!
by Healing Gibby on 2011/06/16 16:16
BloodEternity wrote: | you better let me use mana shield >_> |
You can't tell when someone drinks mana pots
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~Kabob~Master Noobis
Joined: 17 Apr 2010 Posts: 291
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re: [Event] Dice Wars!
by ~Kabob~ on 2011/06/16 19:53
I'm in!
Can I use my ego? >:3
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guangxinMember
Joined: 20 Nov 2009 Posts: 17
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re: Yay for pvp!
by guangxin on 2011/06/16 20:02
I'm in sign me up please
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Cyril0321Cyril0321Council Member
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re: [Event] Dice Wars!
by Cyril0321 on 2011/06/16 22:45
I want to watch! xD
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re: [Event] Dice Wars!
by BloodEternity on 2011/06/16 23:22
how about just not participate as an elf? They'll kill us in one hit/combo without MS, anyways ._.
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lampertThe Burrito Soup Lord Dictator
Joined: 26 Jul 2009 Posts: 1609
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re: [Event] Dice Wars!
by lampert on 2011/06/16 23:59
@Blood: no MS >:O
@Link:If only one sword is equipped, it should only hit once
@Kabob: No egos allowed (i think i posted it as one of the rules)
@Valiin: It seems more giant friendly to me.....
and about elves, its their natural strength, and also, they have low hp and low str, so it evens out.
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re: [Event] Dice Wars!
by Valiin00 on 2011/06/17 6:56
well it goes like this.
1 - Defense .....giants have 2 types of defense, one is called wind guard, u cant say thats not defense its jus a more bamf defense for giants
2 - single attack (ie 1 hit with a sword or arrow,) ....can it be knuckles or axes we dont use arrows and a giants true power comes from either a Broad axe or Bear knuckles.
3 - combo attack (ie a full N combo (no N+1s) ) - sword(s) or bare hands only ......same as number 2 except could giants use that trick that is used with a certain weapon of theirs thats kinda like final hit minus the glowing effect, and just a proper timer(giants can do N+ 20ish done right)
4- smash/magnum ......im fine with this we do WAY more damage then any race for damage
5 - 5 charged firebolt or 5 charged water cannon (may use fire wand or water cylinder) .....yea i dont have either of these, can this be replaced for other stuff, since giants are not great mages, and wc is bleh...like windmill......or stomp +N :D?
6 - transform (only to regain HP, detrans right after trans)
(if you cannot trans at the time it is a skip turn)
(if it is close to trans time then judges may decide whether the person can until 6 to trans)......no complaints on number 6
thats all
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YesnomaybeLegacy Member
Joined: 19 Jul 2010 Posts: 72
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re: [Event] Dice Wars!
by Yesnomaybe on 2011/06/17 7:27
I'll join as well, but me using number 5 will do one damage unless I crit :P
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lampertThe Burrito Soup Lord Dictator
Joined: 26 Jul 2009 Posts: 1609
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re: [Event] Dice Wars!
by lampert on 2011/06/17 14:16
Yesnomaybe wrote: | I'll join as well, but me using number 5 will do one damage unless I crit :P |
Well, the point is we don't want every roll to be good :P
And Valiin brought up a good point,
so for roll 2 I am allowing giants to use knuckles
and for roll 3 they can use an axe,
(if any giants participate XD, Valiin might not be able to)
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re: [Event] Dice Wars!
by KitsuniiRoxas on 2011/06/17 18:07
Is mirage missile cheating >>
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re: [Event] Dice Wars!
by ♥ Saya ♥ on 2011/06/17 19:24
i will join dispite me prob bein really rusty due to my problems but i hope some training ill catch back up ;)
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MMLinkLegacy Member
Joined: 05 Apr 2010 Posts: 1060
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re: [Event] Dice Wars!
by MMLink on 2011/06/17 19:29
KitsuniiRoxas wrote: | Is mirage missile cheating >> |
I'd think yes, since it causes periodic damage.
You should know by now that Mirage Missile, like Final Hit, is a really cheap and desperate move to use in PvP
Valiin, by Defense, lamp clearly means the Defense skill.
Another question: Lets say I use Defense, and the opponent rolls a number that doesn't result in an attack. Does the use of Defense go on until my opponent attacks (like, regardless of what I roll, I always activate Defense until they hit me) or does it only last for one round?
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lampertThe Burrito Soup Lord Dictator
Joined: 26 Jul 2009 Posts: 1609
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re: [Event] Dice Wars!
by lampert on 2011/06/18 1:31
MMLink wrote: | KitsuniiRoxas wrote: | Is mirage missile cheating >> |
I'd think yes, since it causes periodic damage.
You should know by now that Mirage Missile, like Final Hit, is a really cheap and desperate move to use in PvP
Valiin, by Defense, lamp clearly means the Defense skill.
Another question: Lets say I use Defense, and the opponent rolls a number that doesn't result in an attack. Does the use of Defense go on until my opponent attacks (like, regardless of what I roll, I always activate Defense until they hit me) or does it only last for one round? |
There isno roll that says use mirage missile, so you can't use it. And link, the defense last until it is cancelled, for example if you get defense, and the other person does also, then next you roll you trans then detrans if the defense is still up you keep it.
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MMLinkLegacy Member
Joined: 05 Apr 2010 Posts: 1060
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re: [Event] Dice Wars!
by MMLink on 2011/06/18 13:07
lampert wrote: | MMLink wrote: | KitsuniiRoxas wrote: | Is mirage missile cheating >> |
I'd think yes, since it causes periodic damage.
You should know by now that Mirage Missile, like Final Hit, is a really cheap and desperate move to use in PvP
Valiin, by Defense, lamp clearly means the Defense skill.
Another question: Lets say I use Defense, and the opponent rolls a number that doesn't result in an attack. Does the use of Defense go on until my opponent attacks (like, regardless of what I roll, I always activate Defense until they hit me) or does it only last for one round? |
There isno roll that says use mirage missile, so you can't use it. And link, the defense last until it is cancelled, for example if you get defense, and the other person does also, then next you roll you trans then detrans if the defense is still up you keep it. |
Wouldn't you have to cancel Defense to roll the dice, though? I don't do dice a lot, and I never had a skill loaded when I tried to throw it.
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re: [Event] Dice Wars!
by Guest on 2011/06/18 15:10
Oh yea, you're right. So if defense only lasts one turn. (lampert on his phone)
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